-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA512 Format: 1.8 Date: Sun, 30 Apr 2023 17:35:04 +0200 Source: sgt-puzzles Binary: sgt-puzzles sgt-puzzles-dbgsym Architecture: mipsel Version: 20191231.79a5378-3+deb11u1 Distribution: bullseye Urgency: medium Maintainer: mipsel Build Daemon (mipsel-osuosl-04) Changed-By: Ben Hutchings Description: sgt-puzzles - Simon Tatham's Portable Puzzle Collection - 1-player puzzle games Closes: 905852 1028986 1034190 Changes: sgt-puzzles (20191231.79a5378-3+deb11u1) bullseye; urgency=medium . * Fix various security issues in game loading (Closes: #1028986, #1034190): - Mines: add validation for negative mine count. - Galaxies: fix assertion failure when adding out-of-bounds association. - Filling: fix assertion failure in 3x1 game generation. - Map: add missing sresize in new_game_desc(). - Add more validation to midend deserialisation routine - Correct and enable the range check on statepos when loading - Add an assertion to check the format of encoded parameters - Add assertions that game descriptions consist only of printable ASCII. - Hex-encode non-ASCII random seeds in save files - Assert that everything written to a save file is printable ASCII - Build fix: take declarations out of for loops. - galaxies: Use the same code for handling all dropped arrows - magnets: Area constraints; fix message. - lightup: Ban 2x2 with either 4-way type - Remove _() introduced from Android port. - Solo: Set max difficulty for small jigsaw puzzles - Add a macro of an upper bound on the formatted length of an integer - Guess: Don't allow any moves once the game is solved (CVE-2023-24283) - Guess: validate peg colours in decode_ui() (CVE-2023-24284) - Netslide: Reject moves wider than the grid (CVE-2023-24285) - Sixteen: limit length of moves - Undead: check for valid commands in execute_move() - Undead: fix buffer overrun in "M" command (CVE-2023-24287) - Correct RANGECHECK macro in Black Box - Range-check normal moves in Undead - Range-check record lengths when deserialising games (CVE-2023-24291) - Don't load too many states just because there's no STATEPOS (CVE-2023-24288) - Palisade: forbid moves that remove grid edges - Last-ditch maximum size limit for Bridges - Last-ditch grid-size limit for Dominosa - Last-ditch grid-size limit for Galaxies - Last-ditch grid-size limit for Fifteen - Last-ditch maximum size limit for Flip - Last-ditch grid-size limit for Flood - Insist that Flood grids must have non-zero size - Last-ditch grid-size limit for Inertia - Last-ditch maximum size limit for Light Up - Limit maximum grid size in Loopy - Last-ditch maximum size limit for Magnets - Last-ditch maximum size limit for Map - Last-ditch maximum size limit for Mines - Also check for tiny grids in Mines - Last-ditch maximum size limit for Net - Last-ditch maximum size limit for Netslide - Integer overflow protection in Pattern - Last-ditch maximum size limit for Palisade - Last-ditch maximum size limit for Pearl - Last-ditch maximum size limit for Pegs - Also limit Pegs to at least 1x1 even when not doing full validation - Last-ditch maximum size limit for Same Game - Last-ditch maximum size limit for Signpost - Last-ditch maximum size limit for Sixteen - Limit size of puzzle in Tents to avoid integer overflow - Last-ditch maximum size limit for Tracks - Last-ditch maximum size limit for Twiddle - Adjust Undead upper grid-size limit to avoid overflow - Last-ditch point-count limit for Untangle - Black Box: correct order of validation checks for "F" commands - Palisade: don't leak memory on a bad move - Don't allow negative clues in Pattern - When loading, don't decode_ui unless we have a UI - Palisade: remove assertion from decode_ui() - Same Game: reject moves with unexpected characters in - Filling: validate length of auto-solve move strings - Tighten Bridges' validate_desc() - Untangle: forbid descriptions that connect a node to itself - Mines: No moving once you're dead! - Towers: reject descriptions with odd characters at the end - Tracks: make sure moves are valid in execute_move() - Tracks: let solve make illegal moves - Tracks: tighten up the 'illegal solve submoves' fix. - Allow repeated "solve" operations in Guess - Black Box: reject negative ball counts in game_params. - Add validate_params bounds checks in a few more games. - Don't allow Bridges games with < 2 islands - Forbid moves that fill with the current colour in Flood - Cleanly reject ill-formed solve moves in Flood - Don't segfault on premature solve moves in Mines - Limit number of mines in Mines game description - Validate the number of pegs and holes in a Pegs game ID - Mines: forbid moves that flag or unflag an exposed square - Mines: Don't check if the player has won if they've already lost - Avoid invalid moves when solving Tracks - Fix move validation in Netslide - Tighten validation of Tents game descriptions - Dominosa: require the two halves of a domino to be adjacent - Forbid lines off the grid in Pearl - Tolerate incorrect solutions in Inertia - Palisade: replace dfs_dsf() with a simple iteration. - latin_solver_alloc: handle clashing numbers in input grid. - Pearl: fix assertion failure on bad puzzle. - Pearl: fix bounds check in previous commit. - Unequal: Don't insist that solve moves must actually solve - Range: Don't fail an assertion on an all-black board - Limit width and height to SHRT_MAX in Mines - Mines: Add assertions to range-check conversions to short - Unequal: fix sense error in latin_solver_alloc fix. - Forbid impossible moves in Bridges - Forbid game descriptions with joined islands in Bridges - Check state is valid at the end of a move in Pearl - Cleanly reject more ill-formed solve moves in Flood - Don't allow moves that change the constraints in Unequal - Fix memory leaks in Keen's validate_desc() - Don't leak grids in Loopy's validate_desc() - Remember to free the to_draw member from Net's drawstate - Undead: check the return value of sscanf() in execute_move() - Don't leak duplicate edges in Untangle - Remember to free the numcolours array from Pattern's drawstate - Twiddle: don't read off the end of parameter strings ending 'm' - Loopy: free the grid description string if it's invalid - Avoid division by zero in Cube grid-size checks - Validate that save file values are ASCII (mostly) - More validation of solve moves in Flood - Make sure that moves in Flood use only valid colours - Tighten grid-size limit in Mines - Tracks: set drag_s{x,y} even if starting off-grid - Undead: be a bit more careful about sprintf buffer sizes - Fix memory leak in midend_game_id_int() - Flood: don't read off the end of some parameter strings - Be more careful with type of left operand of << - Map: reduce maximum size - Correctly handle some short save files - Inertia: insist that solutions must be non-empty - Galaxies: fix recursion depth limit in solver. - Correct a range check in Magnets' layout verification - Magnets: add a check that magnets don't wrap between lines - Net: assert that cx and cy are in range in compute_active() - Don't allow zero clues in Pattern * Solo: cope with pencil marks when tilesize == 1 (Closes: #905852) Checksums-Sha1: 2fcfc27e87213d111e7dc5c3cec54ed4cf271ea4 6781996 sgt-puzzles-dbgsym_20191231.79a5378-3+deb11u1_mipsel.deb 6059f4871bb2cc3bb82ee3a10bc54add6b63c1be 15005 sgt-puzzles_20191231.79a5378-3+deb11u1_mipsel-buildd.buildinfo 2a5db7580bc295ffa620398b2546ad6ef1b28080 1773032 sgt-puzzles_20191231.79a5378-3+deb11u1_mipsel.deb Checksums-Sha256: dc8688f0906c5ed5db2cbfa328592e0c1a5ccd7415173358320c49ed1a271755 6781996 sgt-puzzles-dbgsym_20191231.79a5378-3+deb11u1_mipsel.deb f20bd9e88031609999020c4fc9ac9ec5edef28451545173eef84b4786fd4fef6 15005 sgt-puzzles_20191231.79a5378-3+deb11u1_mipsel-buildd.buildinfo ff83338a98419ebd81ec54a6c0ce93c5b701603d560fa01497aafb332f81c92a 1773032 sgt-puzzles_20191231.79a5378-3+deb11u1_mipsel.deb Files: fad4be9aa51a507c98be599cf4e8529c 6781996 debug optional sgt-puzzles-dbgsym_20191231.79a5378-3+deb11u1_mipsel.deb e9c6a35db4985f37350502652e2a57d0 15005 games optional sgt-puzzles_20191231.79a5378-3+deb11u1_mipsel-buildd.buildinfo 942091c3ecbc745302212bd8abcd3d19 1773032 games optional sgt-puzzles_20191231.79a5378-3+deb11u1_mipsel.deb -----BEGIN PGP SIGNATURE----- iQIzBAEBCgAdFiEEbqxhtqqT8knLtgp0Ct/wWqReXfQFAmRi72kACgkQCt/wWqRe XfT65Q/+LyYj6S9r1SvzAvrLLdm7jxu9ahZPkgExcqnL7DYeMgIy22xwI1/uHCkx TCCQI2LEJl/97GEWVCtfyFXEje8ibsmpLLRl6wQDMiHGv/k6/tWg/oY9VQR7gJUY NI0JyNnbYzGOe4LhxRrETRVHS6yeBr8RU0JcW7MgLk4GU7Gd+trM4oZ77t5QtCt0 SqSGxyOr2pB6Je2dR05Ip/fxeJlMURrn2p3TtKaWQ0MT0AS4lcRpecy/7/vwzOWj 0DD5SZKW2vbivPog4tnmTyusGD+0fevsZg1up10hUFlbx5UeXvuZp6Jg0H6hXzMy O2f/RBmgheDX/muteXyGTs051NtGVqykuMJXgj23VTgwQfinmHE39ireaAp8wEZQ Gq920p55g9Cr3VEW5DwHcwfwvSpMYK4Cppqc3dfi5HM+BVZ9MFDn4UyeRMJzaufj ixQDKQolDX6ABb4fcmhqb3sTE8vukG63OFbq2kAZcffLHhoEglHdc05tuke3+1RO RjVUIQQSD3NN2sH95II9tJmHEHV0LiEyMTOddQ+a/4NEC2y9SP2srlXbzqKQ/D/w R8iRDqYWg6earwJlJk1/W1N9Rr31yMOM4feaqSXZdvHlPpzVk+A18NK2LMKbbIGg AVT2py9utrJiW7OToa2h7cKA5+GkzPjXti0Vv5oTBzRYCoVQtRU= =KjKt -----END PGP SIGNATURE-----